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MAGITEXT.DAT
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Text File
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1997-05-31
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32KB
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651 lines
@#ENTERMENU
ERL
`3(`#^MC01`3)nter the Game
`3(`#^MC02`3)ank Players
`3(`#^MC03`3)eave this Magical Realm
@#MAIN
EOITBHRNVFXWASMPGCDKLY*.
`c `%Central Square
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 This is the center of the great town of Shamile. Any place you would
`9 want to go from this town is accessible to you. People seem to be in
`9 a hurry to get from place to place in this lazy town.
`9
`3 (`#^MC01`3)nter a Realm (`#^MC12`3)eapon Emporium
`3 (`#^MC02`3)ther Realms (`#^MC13`3)rmorers Hall
`3 (`#^MC03`3)nn (`#^MC14`3)hield Hut
`3 (`#^MC04`3)avern (`#^MC15`3)asters House
`3 (`#^MC05`3)ank (`#^MC16`3)layer Attack
`3 (`#^MC06`3)ealers Temple (`#^MC17`3)uild Menu
`3 (`#^MC07`3)ank Players (`#^MC18`3)heck your Mail
`3 (`#^MC08`3)oteworthy News (`#^MC19`3)ictate Mail
`3 (`#^MC09`3)iew your Stats (`#^MC20`3)omment to the Press
`3 (`#^MC10`3)ind Players (`4^MC21`3)eave the Realm
`3 (`4^MC11`3)pert Mode (`#^MC22`3)our Inventory
`3 (`4^MC23`3)Personal Configuration (`#^MC24`3)Chat Room
@#REALM_CHOICE
FVMCGL
`c `%Enter a Realm:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 Leaving the gates of Shamile behind you, you trek into the wilderness
`9 and stand at a crossroads leading into the dangerous lands. The choice
`9 is yours `4^CA`9, but be warned:
`9 If you are in a realm that is too dangerous for you, you will be killed.
C
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`2 (`0F`2)orest of Wolves.C
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`6 (`$V`6)alley of Fear.C
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`7 (`%M`7)ountains of Lore.
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`8 (`7C`8)aves of the Damned.
*C
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RIP C
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`% (`%G`%)raveyard of Lost Souls.
*
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`3 (`#^MC06`3)eave the crossroads to dangerous lands.
@#HEALERS
HPL
`c `%Healers Temple:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 You drag yourself into the small temple of the Healers of Shamile. They
`9 turn, and seeing your situation, rush to your aid.
`9 `%"`n, what has happened?"`9, an older healer asks.
`9 You relate your story, and they inform you what they can do for you.
C
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`3 (`#H`3)eal all your wounds.`7
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`3 (`#P`3)artially heal you.`7C
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`3 (`#L`3)eave the Temple.`7C
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@#TALLOWINN
GTL
`c `%Tall Tallow Inn:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 You enter the smallish Inn, a quiet place away from the busy crowd. The
`9 lobby is quite well decorated with plush carpets and fine furniture.
`% "Good afternoon `n, is there something I can do for you?",
`9 a smiling innkeeper asks in your general direction.
C
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`%`3 (`#G`3)et a room.C
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■
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`%`3 (`#T`3)alk to Innkeeper.
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`%`3 (`#L`3)eave the Inn.C
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@#BANK
DWTL
`c `%Bank of Shamile:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 You enter a spacious room, a large table is in the middle, and a large
`9 counter is at the opposite end. Behind the counter is a small man with
`9 large glasses, and a large man with a small brain. As you approach, the
`9 small man asks `%"Is there something I can help you with?"`9.
`3 (`#D`3)eposit some gold.C`6▄▄
`3 (`#W`3)ithdraw some gold.C`6█▄█▀
`3 (`#T`3)ransfer some gold.C`6▄██▄▄ `$▀█▄
`3 (`#L`3)eave the Bank.C`6▀█
$$
`6███▄ `$▄█▀▄▄
@#FOREST
SHL
`c `%Forest of Wolves:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 You tread lightly and quickly through the woods, almost stalking your
`9 prey. You see small rabbits and squirrels, but they refuse to go toe-to
`9 toe with you, so you know you need to look for larger prey. What do you
`9 wish to do?
`9
`3 (`#^MC01`3)earch for larger prey.
`3 (`#^MC02`3)ealers temple.
`3 (`#^MC03`3)eave this scary place.
@#VALLEY
SHL
`c `%Valley of Fear:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 It feels as if the world is going to come down on you from both sides as
`9 you walk through the valley, named for its ruthless inhabitants and the
`9 fact that an ambush could be set anywhere. Large boulders are everywhere
`9 and rumors have it that an entire horde of orcs can hide behind them. You
`9 fight back your fear and tread onward. What do you wish to do?
`9
`3 (`#^MC01`3)earch for larger prey.
`3 (`#^MC02`3)ealers temple.
`3 (`#^MC03`3)eave this scary place.
@#MOUNTAIN
SHL
`c `%Mountain of Lore:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 You can see all throughout the lands from where you are. The narrow
`9 walkways and paths close to the edge make this a dangerous place to be
`9 exploring; especially if you encounter anything or anyone dangerous.
`9
`3 (`#^MC01`3)earch for larger prey.
`3 (`#^MC02`3)ealers temple.
`3 (`#^MC03`3)eave this scary place.
@#DRYAD
GMN
`c`% Special Event:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 The apparition of a woman in silken robes you have seen several times
before appears before you and speaks to you in your head.
`% "The time for warning has passed, I do hope you have headed those
warnings. Please return to me what is rightfully mine"
`3 (`#G`3)old
`3 Ge(`#M`3)s
`3 (`#N`3)othing
`3 An (`#I`3)tem from your inventory
@#ALFONSES
BSEL
`c `%Alfonse's Weapon Emporium:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 This is a rather large shop whose walls are covered from floor to ceiling
`9 with various weapons, ranging from small twigs up to large bardiches.
`9 There are larger weapons that take up the floor space about the shop, like
`9 a very large cannon, that has a small stack of balls next to it. A strong
`9 looking man with no hair peers at you with one eye, scowls, and asks :
`% "Is there something you want?"C
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`3 (`#B`3)uy a weapon.`7C
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`3 (`#S`3)ell a weapon.`7C
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`3 (`#E`3)xamine his weapons.`7C
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`3 (`#L`3)eave the shoppe.`7C
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@#TONIOS
BSEL
`c `%Tonio's Armor Hall:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 This is more than a mere shop, this seems to be a never-ending room with
`9 more statues than possible to count displaying every type and style of
`9 armor conceivable. A youthful looking man comes over and asks :
`% "So, you're interested in armor. I have the largest collection, I can
`% get, or make ANYTHING. Perhaps something in Bronze?"
C`7▄▄▄▄▄
`3 (`#B`3)uy armor.`7C
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`3 (`#S`3)ell armor.`7C
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C
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`3 (`#E`3)xamine his armors.`7
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`3 (`#L`3)eave the shoppe.`7C
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@#BARTRICHS
BSEL
`c `%Bartrich's Shield Hut:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 A tough-looking, scruffy, one-eyed man watches you closely as you enter
`9 his shop. `%"What ya lookin' at kid? If yous be lookin' for a fine shield
`% I can help. You be lookin' to go to the healers, I can put ya there if ya
`% know what I mean."C
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`3 (`#B`3)uy shield.`7C
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`3 (`#S`3)ell shield.`7C
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`3 (`#E`3)xamine his shields.`7
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`3 (`#L`3)eave the shoppe.`7C
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@#MASTERS
CPL
`c `%The House of the Masters
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 This is a small little room off on the outskirts of town where the ancient
`9 masters of the arts all live and teach. They get their rewards by their
`9 pupils accomplishments. You can sense the experience and the presence
`9 these individuals posess.C▄▐
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`%`3 (`#C`3)onverse with your master.C
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`%`3 (`#P`3)rove your worthiness.C
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`%`3 (`#L`3)eave the House.C
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@#CONVERSE
WAHCL
`c `%Converse with ^DA:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 You go up to ^DA and kneel at ^DD feet.
`4 ^DA `9acknowledges you and asks :
`% "What is it I can do you you, my ^CC?
`3
`3 (`#^MC01`3)ho else is studying under you?
`3 (`#^MC02`3)m I too shameful?
`3 (`#^MC03`3)ow far am I from my next level of achievement?
`3 (`#^MC04`3)hange area of study.
`3 (`#^MC05`3)eave `m alone for now.
@#PFIGHT
ADL
`c `%Finding a player to attack:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 You begin your hunt around town, and find out who has left themselves
`9 open and vulnerable.
`3
`3 (`#^MC01`3)ttack a Player.
`3 (`#^MC02`3)isplay Players hanging around town.
`3 (`#^MC03`3)eave the poor souls alone.
@#INNKEEPER
RIBL
`3 Louis turns to you and says :
`% "So, what is it you would like to converse with me about?"
`3
`3 (`#^MC01`3)ooms?
`3 (`#^MC02`3) have a friend staying here.
`3 (`#^MC03`3)ribe Innkeeper.
`3 (`#^MC04`3)eave Louis to his duties.
@#INNK_WARR
X
`3 (`4^MC01`3)Beat Louis up and take his keys.
@#INNK_MAGE
X
`3 (`4^MC01`3)Hypnotize Louis and take his keys.
@#INNK_THIE
X
`3 (`4^MC01`3)"Borrow" Louis'' keys.
@#INNK_HEAL
X
`3 (`4^MC01`3)Drain Louis and take his keys.
@#INNK_RANG
X
`3 (`4^MC01`3)Call ferret to get Louis'' keys.
@#TAVERN
TGSJPL
`c `%The Stout Mug Tavern:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 You enter a crowded tavern in the hopes of getting a bood ale to quench
`9 your thirst, but after looking around the bar at some of the seedier
`9 characters, you realize that in this place, you can get almost anything
`9 you want.
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`%`3 (`#T`3)alk to the bartender.C
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`%`3 (`#G`3)et a drink.C
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`%`3 (`#S`3)ee the shady guy in the corner.C
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@#SHADE
SP
`9 You walk over to the table in the corner where a cloaked figure sits.
`9 He raises his hooded head to you as you approach and sit down. He looks
`9 at you for a brief moment and says `%"I know you `n, what
`% is it you want of me?"
`3
`3 (`#^MC01`3)teal from someone for me.
`3 (`#^MC02`3)ut a hit on someone for me.
@#SHADE_1
A
`3 (`#^MC01`3)sk about long-range weapons.
@#SHADE_2
K
`3 (`#^MC01`3)ey someone's room for me.
@#SHADE_3
L
`3 (`#^MC01`3)eave the Shady character alone.
@#BOWMENU
YNW
`9 As Shady requested, you stroll behind the tavern to meet him, but
`9 he doesn''t seem to be here. From a dark corner near the building,
`9 you hear Shady''s voice almost whisper `%"You bring the money?"
`9 and as if from nowhere, Shady is standing right before you, hand out.
`3
`3 (`#^MC01`3)eah, I brought the money.
`3 (`#^MC02`3)o, I don't have enough.
`3 (`#^MC03`3)here's the bow?
@#BARTENDER
GYL
`9 You approach the man behind the bar. He has a short, greying beard, and
`9 A slightly wrinkled face. He looks at you with knowing eyes and gives
`9 you a quick smile. `%"What can I do for you?"
`3
`3 (`#^MC01`3)ems. What do you know about them?
`3 (`#^MC02`3)ou a gambling man?
`3 (`#^MC03`3)eave the bartender alone.
@#DRINKS
AFHSWL
`9 You flag down the only waitress working in the Stout Mug and are about to
`9 order a drink. `%"What is it y'all be having tonight?"
`3
`3 (`#^MC01`3)le. 50 gold
`3 (`#^MC02`3)ire-Breather. 100 gold
`3 (`#^MC03`3)ome Brew. 120 gold
`3 (`#^MC04`3)tout "Special". 85 gold
`3 (`#^MC05`3)ine. 70 gold
`3 (`#^MC06`3)eave her alone.
@#GUILD
CGJR
`c `%The Guild Menu:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 Please select an option.
`3
`3 (`#^MC01`3)reate a guild.
`3 (`#^MC02`3)uild Rankings.
`3 (`#^MC03`3)oin a guild.
`3 (`#^MC04`3)aid Hall.
@#GUILD_1
MQ
`3 (`#^MC01`3)embers of your guild.
`3 (`#^MC02`3)uit Guild.
@#GUILD_2
E
`3 (`#^MC01`3)nter your Guild-Hall.
@#GUILD_3
BTKDN
`3 (`#^MC01`3)uild a Guild-Hall.
`3 (`#^MC02`3)ransfer Leadership.
`3 (`#^MC03`3)ick Member Out.
`3 (`#^MC04`3)isband the Guild.
`3 (`#^MC05`3)ew Guild Password.
@#GUILD_4
L
`3 (`#^MC01`3)eave the Guild Menu.
@#TRAVELLER
SHMCL
`c `%The Traveller
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 You have stumbled upon the camp of The Unknown Traveller, a sage of
`9 countless years who is rumored to travel across this land in search of
`9 knowledge. It is also rumored that he has only been known to appear to
`9 those he deems worthy to visit him. A wrinkled face examines you from
`9 head to toe and he says : `%"I've been expecting you, what is it you would
`% like to have insight into?"
`3
`3 (`#^MC01`3)omebody Else.
`3 (`#^MC02`3)istory.
`3 (`#^MC03`3)agic Gate.
`3 (`#^MC04`3)lass Skills.
`3 (`#^MC05`3)eave the Sage.
@#GHALL
MGSI
`3 (`#^MC01`3)essage Menu.
`3 (`#^MC02`3)ems & Gold Menu.
`3 (`#^MC03`3)leeping Quarters.
`3 (`#^MC04`3)nfo on Guardian.
@#GHALL_1
UC
`3 (`#^MC01`3)pgrade Guardian.
`3 (`#^MC02`3)hange Hall Description.
@#GHALL_2
L
`3 (`#^MC01`3)eave Hall.
@#HALL_MESSAGE
SRPL
`c `%Message Menu
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 You walk over to the bulletin board where messages are posted.
`3
`3 (`#^MC01`3)can Headers.
`3 (`#^MC02`3)ead Message.
`3 (`#^MC03`3)ost Message.
`3 (`#^MC04`3)eave the board.
@#HALL_GNG
1234L
`9 You wander over to where the gold and gems are kept.
`3
`3 (`#^MC01`3) Leave Gems
`3 (`#^MC02`3) Take Gems
`3 (`#^MC03`3) Leave Gold
`3 (`#^MC04`3) Take Gold
`3 (`#^MC05`3)eave this menu
@#HALL_SLEEP
GCL
`c `%Sleeping Quarters
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 You make your way to the back of the hall where the sleeping quarters are.
`9 The room is kept quiet & dark so that anyone may sleep at any time of the
`9 day. There are several beds around the room, as everyone in the guild
`9 has their own bed to sleep in.
`3
`3 (`#^MC01`3)rab your bed.
`3 (`#^MC02`3)heck out who's sleeping here.
`3 (`#^MC03`3)eave the sleeping quarters.
@#RAID_SLEEP
CAL
`c `%Sleeping Quarters
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 You make your way to the back of the hall where the sleeping quarters are.
`9 The room is kept quiet & dark so that anyone may sleep at any time of the
`9 day. There are several beds around the room, as everyone in the guild
`9 has their own bed to sleep in.
`3
`3 (`#^MC01`3)heck out who's sleeping here.
`3 (`#^MC02`3)ttack someone sleeping here.
`3 (`#^MC03`3)eave the sleeping quarters.
@#UP_GUARD
NADSHEIL
`c `%Guard Menu
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
`9 You decide it is time to train your guild guardian in the finer points
`9 of combat. What area does your guardian need work in?
`3
`3 (`#^MC01`3)ames.
`3 (`#^MC02`3)ttack.
`3 (`#^MC03`3)efense.
`3 (`#^MC04`3)hield.
`3 (`#^MC05`3)it Points.
`3 (`#^MC06`3)xperience Level.
`3 (`#^MC07`3)nfo on Guardian
`3 (`#^MC08`3)eave menu.
@#UP_NAMES
GWAIL
`3 (`#^MC01`3)uard Name.
`3 (`#^MC02`3)eapon Name.
`3 (`#^MC03`3)rmor Name.
`3 (`#^MC04`3)nfo on Guardian
`3 (`#^MC05`3)eave menu.
@#CHAR_STATS
`c`9 Character Statistics `%:
`#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Name : ^CS01
Level : ^CS22
Experience : ^CS21
Creature Fights : ^CS26
Player Fights : ^CS27
Gold : ^CS18
Bank Gold : ^CS19
Gems : ^CS20
HP/MHP : ^CS10/^CS11
Skill Uses/Max : ^CS23/^CS24
@#CON_MENU
AL
`3 (`#^MC01`3)dd to the conversation.
`3 (`#^MC02`3)eave the conversation alone.
@#ITEM_MENU
ERUDIL
`3 (`#E`3)quip an Item. `3 (`#D`3)rop an Item.
`3 (`#R`3)emove an Item. `3 (`#I`3)dentify an Item.
`3 (`#U`3)se an Item. `3 (`#L`3)eave Inventory Menu.
@#CHAT_HELP
`3 (`#q`3) or (`#quit`3) Exit the chat room.
`3 (`#l`3) or (`#leave`3) Exit the chat room.
`3 (`#?`3) or (`#help`3) This menu of commands.
`3 (`#R`3) or (`#rank`3) Will display the ranking of players.
`3 (`#V`3) or (`#view`3) Will display your stats.
`3 (`#F`3) or (`#find`3) Will display all on-line players locations.
`3 (`#E`3) or (`#echo`3) Will toggle whether your messages are displayed
`3 back to you.
`3 (`#W`3) or (`#who`3) This command will give you a list of the players
`3 that are currently in the chat room.
`3 (`#msg`3) `4"<player>"`3 This command, given a player, will send a message
`3 to ONLY him/her.
`3 (`#page`3) `4"<player>"`3 This command, given a player, will page him or
`3 her to the chat room.
`3 (`#disable`3) `4<command>`3 This command will turn off <command>.
`3 (`#enable`3) `4<command>`3 This command will turn on <command>.
`4 <command>`! can be one of the following:
`3 PAGE This will not allow anyone to page you to the
`3 chat room.
`3 COMBAT This will not allow anyone to challenge you to
`3 combat-chat.
@#INTRO_ANSI_1
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@#FOREST_ANSI_1
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@#VALLEY_ANSI_1
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@#MOUNTAIN_ANSI_1
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@#